Designing Scalable, Effective M-Learning for
Andy Stone and David Livingstone
Mobile learning requires a combination of factors in order to be
successful. These include an awareness of the constraints that network
technologies impose; form factor constraints of mobile devices;
and the efficacy of the pedagogical material in use. This paper
attempts to reconcile these issues by first presenting a summary
of work undertaken to date by the authors, drawing from both reviews
of the literature and their own research findings. A framework will
then be presented which considers how technical constraints (i.e.
network quality of service, and device dependency) may be reconciled
with delivering learning objects without losing pedagogical meaning.
Keywords: blended learning, learning objects,
mobile learning, ubiquitous computing